Nearly half of the U.S. workforce is hourly: healthcare workers, retail associates, manufacturing teams, restaurant staff, and more. These are the people who keep the world running, and serving them is one of Rippling’s largest and most important bets.
For hourly employees and their managers, mobile isn’t a secondary surface — it’s the surface. These employees aren’t opening laptops. They’re checking their schedule on a break, approving shift swaps from the parking lot, clocking out from their phone. If the mobile experience isn’t excellent, the product fails for this entire customer segment.
This role owns the full Time mobile experience plus the Timeclock app, which means full ownership of two high-usage products. The design constraints are challenging: you need to be fast, clear, and compliant in a context where attention is minimal and stakes are high. Additionally, Rippling is making a deliberate push to bring AI-powered workflows to employees, not just admins, and Mobile is where that lands for hourly workers. Since Time is the biggest driver of Rippling app usage, the quality bar this person sets will raise our mobile standards across the board.
As a designer on this team, you will work on some of Rippling’s most important product problems. You will define ambiguous opportunities, shape product direction, prototype deeply, and own outcomes end-to-end. Designers at Rippling are product builders, and AI is part of how we build: from early thinking to prototyping to what ships to customers.