Staff Software Engineer (Scopely Explore, Inc.; fka Niantic, Inc., San Francisco, California): Research, design,
and develop computer and network software or specialized utility programs to build AR technology. Build and
design reliable, high-throughput, low latency and scalable server and networking systems that support Niantic's
developers and products. Build key components of the platform that developers can incorporate to create rich
experiences in their games. Perform load testing, participate in code reviews, write unit tests, and conduct
troubleshooting to ensure uptime for live systems. Work with a team of engineers, designers, game designers,
and producers to execute on a creative vision and deliver robust, efficient, and modular back-end systems and
services. Work with external partners to architect and integrate multiple sophisticated systems together in a
collaborative way. Develop, adapt, and execute long-term technical strategy to achieve key business
objectives. Drive a culture of experimentation and improvement when it comes to tools, technology, and
process in engineering. Collaborate within engineering leadership and cross functional partners in Business,
Art & Design, Production and Marketing to develop and deliver on technology to improve Niantic's products.
May lead or supervise junior team member. Telecommuting within the US permitted pursuant to company
policy.
Minimum requirements: Bachelor’s degree or foreign equivalent in Computer Science, Computer
Engineering, Software Engineering, or related quantitative field. Three (3) years in job offered as a Software
Engineer, Software Developer or a related occupation.
Must possess any academic training and/or experience in each of the following: Object oriented programming
languages; Data structures; Algorithms; Software system architecture; Database design, querying, indexing for
SOL or NoSQL databases; Web frameworks; Cloud platforms (AWS or GCP). Partial telecommuting permitted.
Salary: 200,000 to $260,000 per year