A builder. You care about shipping real things to real people. You don’t wait for perfect requirements. You dig in, figure it out, and make it better along the way.
Craft-obsessed. You sweat the details that most engineers skip. Animations, transitions, scroll performance, accessibility. You know these things are the difference between an app people tolerate and one they love.
A product thinker. You think beyond the code to how a feature feels in someone’s hands. You push back on designs that won’t work well on device and propose alternatives that are better for the member.
A leader by example. You raise the bar through the quality of your own work, the clarity of your code reviews, and the way you help other engineers grow. You don’t need a title to lead.
Obsessed with the member. Our members trust us with their financial lives. You take that seriously. Every interaction, every animation, every edge case matters because trust is built in the details.
How you lead at this level
You own major product surfaces on iOS end-to-end. You’re the person the team looks to for how things should be built on mobile, from architecture decisions to interaction patterns. You drive technical direction for the iOS codebase, shape the conventions other engineers follow, and make sure what we ship feels as good as what we designed. You partner directly with product and design to influence what gets built, not just how. When something is ambiguous, you bring clarity. When something isn’t good enough, you say so.
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5+ years of mobile development experience, with meaningful time spent building and shipping consumer-facing apps
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Expertise in Swift and SwiftUI
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Experience architecting modular, testable iOS applications
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Track record of mentoring engineers and raising the technical bar on a team
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Excellent communication skills. You can articulate technical tradeoffs to engineers and non-engineers alike