Big Viking Games is hiring a Principal Engineer, Agentic Products & Workflows to build the systems that make an AI-first game studio real.
This is a founding-level engineering seat at the center of our AI transformation. You will help architect and build the agentic platform, autonomous engineering workflows, AI-enabled content pipelines, review systems, integration layers, and observability infrastructure that allow agents to produce reliable, reviewable, production-grade output for live games.
This is not a role for someone who is simply curious about AI.
You should already be building with agents, shipping systems, testing workflows, using AI coding tools daily, and developing opinions from real production experience. We care less about pedigree and more about what you have built, how you think, and whether your systems survive contact with real users, real content, real revenue, and real production constraints.
You will own verticals end to end: architecture, orchestration, data models, backend services, APIs, evaluation loops, human review surfaces, observability, quality controls, and the production workflows teams use every day.
This is hard in a very specific way. Agentic systems are nondeterministic, tool-driven, context-dependent, and often operating with minimal supervision. When they fail, they can fail quietly, expensively, or at the wrong moment. Your job is to build the infrastructure that makes those systems legible, reliable, recoverable, and trusted.
If that problem excites you, this role is built for you.
You will build and own systems across two flagship workstreams.