You think in systems, not screens. You don’t just want to design great surfaces — you want to design the system that produces great surfaces at scale, in the hands of people who don’t have “designer” in their title. You see the design system as your team’s highest-leverage product and you have built one that was actually used as such.
You’re agent-native, not AI-curious. You actively use AI tools to do your own work — to research, prototype, generate variants, critique, and ship. You have opinions about what agent-native UX looks like, formed by building it, not by reading about it. You’re not waiting for “the AI design wave” — you’ve been on it for a while, and you have the receipts.
You’re a product thinker as much as a design thinker. You can sit in a strategy session and make a credible case for what to build and why, not only how. You understand business and network metrics, can read a usage funnel, and hold yourself accountable to outcomes — activation, adoption, retention, expansion — not just to craft and aesthetics.
You design for many users at once. You’re comfortable optimizing a single design system across radically different personas — enterprise compliance officers, government regulators, brokers, suppliers, agents — who all collaborate inside the same network experience. You know how to keep an experience coherent without flattening the differences between the people using it.
You’re a builder, not just a leader. You can still prototype. You still review the work. You still write the principles. You build leverage for your team by raising the floor of the design system, not by becoming a bottleneck above it.
You’re technically fluent. You don’t need to ship production code, but you’re comfortable in the materials of the modern web: CSS, React, design tokens, component APIs, accessibility primitives, and the AI tools that increasingly sit between a design intent and a shipped pixel. You can have a real conversation with engineering about how the system is implemented, not just how it looks.
You communicate with clarity and conviction. You can present design strategy to a CEO, a customer, a board, a prospective hire, and a junior designer — and each of them walks away aligned. You write as well as you draw.
You’re energized by hard problems and high stakes. Altana’s design surface — a multi-product, multi-persona, agent-native network that mediates real-world global trade — is one of the more interesting design challenges in enterprise software today. You see that as a feature, not a bug.