With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Graphics Programmer to join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
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To maintain and extend our proprietary engine on its VFX related part (particle simulation, materials, post-process effects, rendering/lighting pipeline).
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Work closely together with Art/VFX department, to implement visual effects of topnotch quality and extending our library of existing VFX components.
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Debug and optimize code to hit quality and performance targets
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Document code features.
Requirements
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Thorough knowledge of C++.
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Strong technical background (bachelor’s degree or comparable experience).
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Good spoken/written English.
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Passion for making and playing great games.
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Experience with modern graphics APIs like DirectX 12, Vulkan, Metal.
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Experience with a wide range of CPU and GPU profiling tools.
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Experience with particle system algorithms, including GPU particle implementations.
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Excellent knowledge of shading languages and experience with writing complex GPU algorithms using shading languages.
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Multi threading should be second nature.
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Excellent software design and problem-solving skills.
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Excellent software debugging skills.
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You are a team player and willing to take responsibility.
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This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity.
Nice to Haves
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C# experience
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Previously shipped game/console titles is a strong plus
What we Offer
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An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
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An open, collaborative environment where ideas are welcome and encouraged
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A managerial team consisting of highly experienced game developers at the top of their fields
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Sharing hobbies and passions with like-minded colleagues
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Inclusive environment with many activities organized by the studios or the employees
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Commitment to making the best game possible for the fans, including listening to community feedback