• Minimum 5 years of professional experience working with C++ and Unreal Engine.
• Strong expertise in C++ programming.
• Extensive hands-on experience with Unreal Engine’s core gameplay framework.
• Experience designing and implementing scalable, maintainable game architecture in Unreal Engine.
• Experience working on open-world projects, including performance optimization for such projects.
• Good understanding of client–server networking architecture.
• Experience developing multiplayer gameplay features and matchmaking systems.
• Hands-on experience integrating Unreal Engine gameplay systems with backend services (REST APIs, authentication, player data, matchmaking, etc.).• Practical experience working with backend systems, including HTTP APIs, backend services, and database architectures.
• Experience shipping commercial titles developed with Unreal Engine.
• Experience shipping Unreal Engine projects on consoles.
• Practical experience working with the Gameplay Ability System (GAS).
• Experience building scalable UI systems (UI materials, animations, and visual effects).
• Understanding of Unreal Engine animation systems and AI systems.
• Ability to read, write, and maintain technical documentation.
• Strong communication and reporting abilities.