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Senior Gameplay and Animation Engineer

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Before you apply
LocationBrighton, England, Brighton, England, United Kingdom
Work modehybrid
Typefull-time
SenioritySenior
DepartmentGame Programming - Hangar 13
Company size7+ people
PostedNov 19, 2025 · 11mo ago
Verified live3d ago
At a glanceSummarised by Seekless from the posting.
Demonstrable programming experience in a creative environment
Shipped one or more AAA game titles, ideally using Unreal Engine
Advanced proficiency in C++
Advanced proficiency in linear algebra
Advanced proficiency in 3D Maths
Strong familiarity with Object-Oriented (OO) design principles
Experience with GAS - the Unreal Gameplay Ability System
Unreal Engine, Blueprints and Unreal Animation Principles
Dedication to code quality and documentation
Ability to learn and master new technologies and code
Ability to work independently and efficiently under deadlines
Effective communicator and collaborator with multi-disciplinary team members
Hands-on experience developing for Unreal Engine and Xbox Series X/S and PS5
Experience with player controlled characters, Unreal enhanced inputs, cameras and camera systems
Implementation experience in Inverse Kinematics techniques
Implementation experience in Ragdoll and physics-based character animation
Implementation experience in Procedural animation techniques
Implementation experience in Keyframe animation and forward kinematics
Implementation experience in Machine learning driven animation techniques
Diversity and equal opportunity commitment
Reasonably accommodate qualified individuals with disabilities
Skills
Unreal Engine 5
C++
Unreal Engine
Blueprints
Unreal Gameplay Ability System (GAS)
Xbox Series X/S
PS5
Inverse Kinematics
Ragdoll
physics-based character animation
Procedural animation
Keyframe animation
Machine learning driven animation
About the role
Job Title
Senior Gameplay & Animation Engineer
Department
Engineering
Location(s)
Brighton (preferred), Brno, Prague
Reports To
Lead engineer
Job Type (Permanent, fixed term, internship)
Permanent
Who We Are
Home to the award winning Mafia franchise, our team are united by passion for rich narrative storytelling, cinematic presentation and AAA craft. We’re looking for creative minds and driven professionals who share our love of story, style, and adventure. If you’re ready to help shape the next generation of narrative driven games, we’d love to hear from you.
Job Summary
As a Senior Gameplay & Animation Engineer you will set a high bar for code quality and a passion for gameplay and animation. In this role, you will own and continue the development of our key gameplay and animation systems, you will extend and maintain the code of our technology, tools, and pipelines, working closely with the animators, character artists, designers, and programmers to help develop spectacular gameplay features for our games.
Duties and Responsibilities
•
Work within Unreal Engine 5 adapting existing systems and building new technology to fulfil the project’s technical needs and creativity.
•
Prototyping and coding gameplay and animation features
•
Work closely and constructively with design, animation, and engineering teams to realise creative ambitions
•
Support planning efforts by estimating and dependency checking gameplay feature development
•
Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks
•
Research coding techniques and algorithms in order to keep current on technological developments and advancements in the game industry.
Essential Skills, Attributes and Experience
•
Demonstrable programming experience in a creative environment
•
Shipped one or more AAA game titles, ideally using Unreal Engine
•
Advanced proficiency in C++, linear algebra, 3D Maths and strong familiarity with Object-Oriented (OO) design principles
•
Experience with GAS - the Unreal Gameplay Ability System
•
Unreal Engine, Blueprints and Unreal Animation Principles
•
Dedication to code quality and documentation, and ability to learn and master new technologies and code
•
Ability to work independently and efficiently under deadlines
•
Effective communicator and collaborator with multi-disciplinary team members
Highly Desirable
•
Hands-on experience developing for Unreal Engine and Xbox Series X/S and PS5
•
Experience with player controlled characters, Unreal enhanced inputs, cameras and camera systems
•
Implementation experience in one or more of the following areas, Inverse Kinematics techniques, Ragdoll and physics-based character animation, Procedural animation techniques, Keyframe animation and forward kinematics, Machine learning driven animation techniques
Legal
Hangar 13 prides itself on the diversity of its team members, partners, and communities. For this reason, we remain committed to providing equal employment opportunity in all aspects of the employment relationship, from recruitment and hiring through compensation, benefits, discipline and termination.
As an equal opportunity employer, we are also committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation(s) to participate in the job application and/or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need to request reasonable accommodation.
SECURITY NOTICE - We have recently been made aware of increasing occurrences of bad actors posing as company HR personnel to gain information from “potential candidates”, in the form of job interviews and offers. These scams can be quite sophisticated and appear legitimate.
Please know that Hangar 13 and 2K never use instant messaging apps to contact prospective employees or to conduct interviews.
If you believe you have been a victim of such a scam, you may fill out a complaint form at https://complaint.ic3.gov/ and https://reportfraud.ftc.gov/ detailing as much as possible. We are taking these matters very seriously and apologize for any inconvenience.