Environment Surfacing Supervisor - Netflix Animation Studios
Read straight from Netflix's careers page, verified 2h ago.Seekless can tailor your résumé to it.
Seekless can write your résumé for this posting first.
Before you apply
LocationSydney,Australia
Work modeon-site
Typefull-time
SeniorityLead
DepartmentFeature Animation
Company size10,000+ people
First seenSep 18, 2026 · 1mo ago
Verified live2h ago
At a glanceSummarised by Seekless from the posting.
Significant experience as a Surfacing/Lookdev Artist focused on environments in feature animation, VFX, or high-end games/series
Experience in a Lead or Supervisory role
Strong portfolio/reel demonstrating excellence in environment surfacing
Deep understanding of textures, materials, and color in stylized and/or realistic worlds
Proficiency with Mari
Proficiency with Substance Painter/Designer
Proficiency with Maya
Experience with modern path-tracing renderer (e.g., RenderMan, Arnold, or similar)
Strong understanding of how environment surfacing interacts with Modeling, Layout, FX, CFX, Lighting, and Rendering within a production pipeline
Great communication and leadership skills
ability to give clear, constructive feedback
Ability to collaborate effectively across departments
Strong organizational and time-management skills
Skills
Mari
Substance Painter
Substance Designer
Maya
RenderMan
Arnold
Benefits
Health insurance
Dental insurance
Vision insurance
Mental health support
Retirement programs
Family forming benefits
Paid leave of absence
Paid time off
About the company
Netflix Animation Studios is on a mission to entertain the world with bold, immersive animated films that are timeless and impactful. We are paving the way for the future of animation by building a community of amazing artists and talent across three vibrant locations globally. Come join us!
Job Summary:
We are seeking an Environment Surfacing Supervisor to support our upcoming feature film. The Environment Surfacing Supervisor works inside of NAS to lead the environment surfacing team on a specific film, defining and supervising the look of all digital environments, sets, and props. This role ensures that textures, materials, and shaders align with the vision of the Director and Production Designer and are technically ready for Lighting, FX, CFX, and Rendering.
What You’ll Do:
•
Supervise the surfacing of environments, sets, and props to create high-quality, stylized or realistic looks that support the show’s visual storytelling
•
Work closely with the Production Designer, Art Director (Environments), and Head of Environments to interpret design intent, color palettes, and material direction
•
Lead environment surfacing reviews and provide clear, specific, and constructive feedback on textures, materials, and shading
•
Ensure environment surfacing work meets technical requirements and pipeline standards so assets integrate smoothly with Lighting, FX, CFX, and Rendering
•
Collaborate with Modeling, Layout, Lighting, and Technical teams to troubleshoot issues and align on efficient, production-friendly workflows
•
Help define and refine surfacing tools, material libraries, and workflows in partnership with Production Technology, R&D, and surfacing/lookdev TDs
•
Provide input to Production Management and department leadership on asset complexity and progress to support realistic planning and prioritization
•
Mentor and support environment surfacing artists, helping to identify training needs and contributing to performance feedback and craft development
•
Help foster a respectful, inclusive, and collaborative team culture where artists can do their best work
What You’ll Need:
•
Significant experience as a Surfacing/Lookdev Artist focused on environments in feature animation, VFX, or high-end games/series, including time in a Lead or Supervisory role
•
A strong portfolio/reel demonstrating excellence in environment surfacing, with a deep understanding of textures, materials, and color in stylized and/or realistic worlds
•
Proficiency with surfacing and lookdev tools such as Mari, Substance Painter/Designer, and Maya, and experience with a modern path-tracing renderer (e.g., RenderMan, Arnold, or similar)
•
Strong understanding of how environment surfacing interacts with Modeling, Layout, FX, CFX, Lighting, and Rendering within a production pipeline
•
Great communication and leadership skills, with the ability to give clear, constructive feedback and collaborate effectively across departments
•
Strong organizational and time-management skills
This role is based out of Sydney, Australia. Hybrid Role (Minimum of 3 days a week in the office).
Benefits
NAS benefits can include medical/dental/vision plans, mental health support, retirement programs, and family-forming benefits, paid leave of absence programs, and paid time away programs to be used for vacation and sick paid time off. See more detail about our benefits here.
Legal
Inclusion is a Netflix value and we strive to host a meaningful interview experience for all candidates. If you want an accommodation/adjustment for a disability or any other reason during the hiring process, please send a request to your recruiting partner.
We are an equal-opportunity employer and celebrate diversity, recognizing that diversity builds stronger teams. We approach diversity and inclusion seriously and thoughtfully. We do not discriminate on the basis of race, religion, color, ancestry, national origin, caste, sex, sexual orientation, gender, gender identity or expression, age, disability, medical condition, pregnancy, genetic makeup, marital status, or military service.
More roles at Netflix
Senior Software Engineer (L5), N-Tech Software EngineeringSoftware Development Engineer in Test 5, TV & Web Player - Developer Experience & Release QualitySenior Technical ArtistStaff Software Engineer 6, Device Capabilities – Partner Enablement ApplicationsProduction Supervisor - Netflix Animation Studios