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Digital Twin Engineer (NVIDIA Omniverse)

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Before you apply
LocationNasr City, Al Manteqah Al Oula, Egypt
Typefull-time
SeniorityMid
Experience2–3 yrs
DepartmentADVANSYS
Company size201–500 people
PostedOct 27, 2026 · 1w ago
Verified live1d ago
At a glanceSummarised by Seekless from the posting.
Bachelor's degree in Computer Science, Engineering, or a related field
2-3 years of experience in software development with 3D, simulation, or graphics
Strong Python skills
Experience with 3D data and formats such as OpenUSD, FBX, or glTF, or with tools such as Unreal Engine, Unity, or Blender
Understanding of 3D concepts: scenes, meshes, materials, lighting, and coordinate systems
Hands-on experience with NVIDIA Omniverse, or strong 3D simulation experience and the ability to learn it quickly
Good problem-solving and communication skills
Fluent English (written and spoken)
C++ is a plus
Experience with Isaac Sim or robotics simulation
Knowledge of CUDA or GPU programming
Experience with digital twin or industrial simulation projects
Familiarity with AI/ML frameworks (PyTorch) and synthetic data generation
Experience with Git, CI/CD, and Docker
Skills
NVIDIA Omniverse
Python
C++
OpenUSD
Revit
Siemens
SolidWorks
Blender
Isaac Sim
RTX
NVIDIA GPUs
FBX
glTF
Unreal Engine
Unity
CUDA
PyTorch
Git
CI/CD
Docker
About the Role
We are looking for a developer with experience in 3D simulation and NVIDIA Omniverse to build digital twin and simulation applications. You will connect data and 3D models from different engineering tools into shared, real-time virtual environments.
Key Responsibilities
•
Develop applications, extensions, and tools on the NVIDIA Omniverse platform using Python and C++
•
Build and manage 3D scenes and asset pipelines using OpenUSD
•
Create digital twins of factories, production lines, buildings, or other systems
•
Integrate 3D and engineering data from tools such as Revit, Siemens, SolidWorks, or Blender using Omniverse Connectors
•
Set up physics-based simulations and realistic rendering (RTX)
•
Support robotics and AI simulation using Isaac Sim [if relevant]
•
Generate synthetic data for AI model training [if relevant]
•
Optimize performance on NVIDIA GPUs
•
Work with engineers, designers, and customers to turn requirements into working solutions
•
Document solutions and share best practices with the team
Required Qualifications
•
Bachelor’s degree in Computer Science, Engineering, or a related field
•
[2-3] years of experience in software development with 3D, simulation, or graphics
•
Strong Python skills; C++ is a plus
•
Experience with 3D data and formats such as OpenUSD, FBX, or glTF, or with tools such as Unreal Engine, Unity, or Blender
•
Understanding of 3D concepts: scenes, meshes, materials, lighting, and coordinate systems
•
Hands-on experience with NVIDIA Omniverse, or strong 3D simulation experience and the ability to learn it quickly
•
Good problem-solving and communication skills
•
Fluent English (written and spoken)
Preferred Qualifications
•
Experience with Isaac Sim or robotics simulation
•
Knowledge of CUDA or GPU programming
•
Experience with digital twin or industrial simulation projects
•
Familiarity with AI/ML frameworks (PyTorch) and synthetic data generation
•
Experience with Git, CI/CD, and Docker