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GE
Genesis

ML Compiler and Systems

Location
Paris
Work mode
hybrid
Type
full-time
Department
Engineering & Research
Last seen
1d ago
What You’ll Do
•
Lead the evolution of our high-performance robotics simulation platform
•
Design and implement the compute infrastructure and data flow mechanisms to optimize performance for physics simulation and foundation model training
•
Lead development of our compiler stack, focusing on JIT compilation, LLVM IR, and GPU codegen to minimize compile time and maximize runtime performance
•
Collaborate with the team to improve the compiler’s support for differentiable programming, crucial for training neural networks within simulations
•
Stay current on state-of-the-art ML compilers—such as those in torch, Triton, and JAX—and decide which techniques and approaches are best suited for our application
•
Work closely with simulation and robotics engineers to align compiler enhancements with application needs
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Contribute to relevant open-source projects and participate actively in the broader compiler and systems community
What You’ll Bring
•
Strong background in compiler construction, particularly in JIT compilation and LLVM-based code generation
•
Extensive experience with GPU programming models (e.g., CUDA, Vulkan) and understanding of GPU architecture
•
Track record as a core contributor to GPU programming infrastructure—such as Torch, JAX, Mojo, Taichi, or Warp
•
Proven ability to profile and optimize complex systems for performance and scalability
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Understanding of automatic differentiation and its application in simulation and machine learning contexts
•
Excellent communication skills and a collaborative approach to problem-solving
•
Enthusiasm for contributing to and engaging with open-source communities
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