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Level Designer

Seekless can write your résumé for this posting first.
Before you apply
LocationBelgrade, City of Belgrade, Serbia
Typefull-time
DepartmentProduction
Company size501–1,000 people
PostedSep 16, 2026 · 1mo ago
Verified live1d ago
At a glanceSummarised by Seekless from the posting.
Experience in Level Design
Mastery of 3D level design tools
Solid knowledge of game editors such as Unreal 4/5
Strong creative skills
A fine attention to quality and detail, both creatively and technically
Understanding of gameplay densities and spaces
Excellent organization and communication skills
Demonstrated ability to work self-directed when necessary
Excellent knowledge of video game industry
Ability to put oneself in player's shoes
Skills
Unreal 4
Unreal 5
Benefits
Health insurance
Responsibilities:
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Own the part of level plays in the overall game experience based on the creative director’s vision
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Work with other disciplines and precisely, level artists to ensure that the playability of the level and the graphic elements support each other
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Contribute and create level layouts
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Build, script, and tune levels to final quality
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Place and trigger entities (such as movers, objects, obstacles etc) to create fun and deep gameplay
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Oversee and maintain the design of levels by providing constant support and feedback to reach quality, core mechanics and vision
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Monitor and put your hands on accessibility, playability, and level of difficulty
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Develop topological and event continuity for levels
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Contribute to prototyping, scenario creation, event scripting, game balancing, pacing, and gameplay tuning
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Help the game to get better in quality through constant playtesting, feedback aggregation and separation of actionable items from non- actionable ones
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Work with other designers to develop and maintain a beat chart for game experience
Requirements
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Experience in Level Design; mastery of 3D level design tools
•
Solid knowledge of game editors such as Unreal 4/5
•
Strong creative skills
•
A fine attention to quality and detail, both creatively and technically
•
Understanding of gameplay densities and spaces and work with LA to unify all elements together
•
Excellent organization and communication skills
•
Demonstrated ability to work self-directed when necessary
•
Excellent knowledge of video game industry
•
Ability to put oneself in player’s shoes
Benefits
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Working with an international team of world-class professionals on exciting and challenging projects
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Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
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Medical Care package
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Sensibly flexible working hours
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Breakfasts, snacks and fruits available during the day, tea and coffee machines