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Product Experience Designer

Read straight from CORSAIR's careers page, verified 1d ago.Seekless can tailor your résumé to it.
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Before you apply
LocationLandshut, Germany
Typefull-time
SenioritySenior
Experience5+ yrs
Company size1,001–5,000 people
First seenOct 18, 2026 · 2w ago
Verified live1d ago
At a glanceSummarised by Seekless from the posting.
5+ years of UX/UI design experience
Strong portfolio showing end-to-end process: research, information architecture, wireframing, prototyping, and shipped UI
Proficiency in Figma
Experience building and maintaining design systems from scratch
Understanding of HMI constraints in embedded environments (display limits, firmware-driven interfaces); able to design within real technical boundaries
Able to produce implementation-ready specs for embedded and software engineers
Self-directed and proactive; comfortable building UX as a discipline from the ground up without existing structure
Fluent English required
Background in technical or hardware-adjacent products (consumer electronics, automotive HMI, gaming peripherals) strongly preferred
German is a plus
Passion for sim racing or gaming hardware is a strong advantage
Skills
Figma
Responsibilities
Key Responsibilities:
•
Define and own the UX strategy across the full product platform: embedded HMI (steering wheel displays, RevLED), Fanatec app, and parameter visualization.
•
Build a design system and UX guidelines from scratch; deliver wireframes, prototypes, and implementation-ready specs directly to engineering.
•
Conduct user research and usability testing; ground design decisions in real user needs across novice and expert sim racing audiences
Act as internal UX service for Marketing; support product launches, campaigns, and digital touchpoints with UX input and visual consistency.
Requirements
Essential Skills and Experience:
•
5+ years of UX/UI design experience; background in technical or hardware-adjacent products (consumer electronics, automotive HMI, gaming peripherals) strongly preferred.
•
Strong portfolio showing end-to-end process: research, information architecture, wireframing, prototyping, and shipped UI.
•
Proficiency in Figma; experience building and maintaining design systems from scratch.
•
Understanding of HMI constraints in embedded environments (display limits, firmware-driven interfaces); able to design within real technical boundaries.
•
Able to produce implementation-ready specs for embedded and software engineers; close collaboration with technical teams required.
•
Self-directed and proactive; comfortable building UX as a discipline from the ground up without existing structure.
Nice to have
Fluent English required; German is a plus. Passion for sim racing or gaming hardware is a strong advantage.