3D Artist - Puzzle Games
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Before you apply
LocationBeijing
Work modeon-site
Typefull-time
DepartmentGaming
Company size501–1,000 people
PostedOct 12, 2026 · 3w ago
Verified live1d ago
At a glanceSummarised by Seekless from the posting.
Strong Unity skills, with the ability to implement and optimise directly in engine
Excellent 3D/2D design skills, with a keen eye for visual hierarchy, composition, and readability
Experience collaborating with cross-functional remote teams
Fluent in English
Support the Lead Artist in the ideation and execution of the game's vision
Create high-quality 3D assets (characters, assets, props and environment art) and ensure optimal performance across mobile devices
Setup, integrate, and animate UI scenes in Unity
Work with Game Designers to ensure UI supports gameplay and accessibility goals
Iterate quickly based on team feedback and live user data
Propose creative ideas to boost player engagement and improve the user experience
Experience with A/B testing or working with LiveOps features
A keen eye for emerging mobile game trends with the ability to creatively deconstruct and learn from success cases
AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work
Skills
Unity
3D modeling
2D design
AI tools
Benefits
Competitive compensation
About Voodoo
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
Team
You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototype in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.
In this role, you’ll work across our puzzle game portfolio, contributing your artistic skills to titles that have already demonstrated strong core mechanics and real player engagement. Puzzle games demand a precise and thoughtful visual language, from clear iconography and satisfying feedback animations to cohesive UI and world aesthetics, and your work will be central to delivering that.
You’ll have the opportunity to contribute directly to the growth and visual refinement of our puzzle titles, leveraging their existing traction to build truly exceptional player experiences. This is a unique chance to join a project pipeline with established momentum, while still having a significant impact on the creative direction within a dedicated and agile studio environment.
Role
•
Support the Lead Artist in the ideation and execution of the game’s vision.
•
Create high-quality 3D assets (characters, assets, props and environment art) and ensure optimal performance across mobile devices.
•
Setup, integrate, and animate UI scenes in Unity.
•
Work with Game Designers to ensure UI supports gameplay and accessibility goals.
•
Iterate quickly based on team feedback and live user data.
•
Propose creative ideas to boost player engagement and improve the user experience.
Profile
•
Strong Unity skills, with the ability to implement and optimise directly in engine.
•
Excellent 3D /2D design skills, with a keen eye for visual hierarchy, composition, and readability.
•
Experience with A/B testing or working with LiveOps features.
•
A keen eye for emerging mobile game trends with the ability to creatively deconstruct and learn from success cases.
•
Experience collaborating with cross-functional remote teams.
•
AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work
•
Fluent in English.
Benefits
• Best-in-class compensation
• Other benefits according to the country you reside