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Sr Engineer, Display (NTD)

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Before you apply
Salary$145k – $261k
LocationRedmond, WA, Redmond, WA
Work modeon-site
Typefull-time
SenioritySenior
Experience5+ yrs
Department7870T - Development: Platform
Company size10,000+ people
PostedJan 21, 2026 · 9mo ago
Verified live8h ago
May no longer be actively hiring
Posted by the company on Jan 21, 2026
How we check a job is still live
At a glanceSummarised by Seekless from the posting.
5+ years related experience
Understanding of display standards and specifications, such as HDMI, DSI, DisplayPort, EDID
Experience developing device drivers for SOCs
Experience developing multithreaded software
Proficient with fundamental computer science data structures and algorithms in C/C++
Degree in Computer Engineering, Computer Science or Electrical Engineering
Knowledge of compositors and image composition pipelines
Experience debugging display protocol issues
Knowledge of display technologies such as HDR and VRR
Applicants must be legally eligible to work in the United States
Visa sponsorship is not available for this role
Skills
C
C++
Benefits
Medical
Dental
Vision
401(k)
Paid time off
Nintendo Technology Development
The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy™, Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo GameCube™, Wii™ and Wii U™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
DESCRIPTION OF DUTIES
•
Architect, design, and implement display driver stack for use with current and future products.
•
Develop and refine display software stack to ensure compliance with various display standards and specifications.
•
Research and champion new features/technologies capable of being successfully deployed in massively used gaming consoles.
SUMMARY OF REQUIREMENTS
•
5+ years related experience.
•
Understanding of display standards and specifications, such as HDMI, DSI, DisplayPort, EDID.
•
Experience developing device drivers for SOCs.
•
Experience developing multithreaded software.
•
Proficient with fundamental computer science data structures and algorithms in C/C++.
•
Degree in Computer Engineering, Computer Science or Electrical Engineering.
PREFERRED REQUIREMENTS:
•
Knowledge of compositors and image composition pipelines.
•
Experience debugging display protocol issues.
•
Knowledge of display technologies such as HDR and VRR.
Legal
Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.
This position is onsite in Redmond, WA, and not open to remote status at this time.
Benefits
This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.
Pay Range:
$145,150—$261,200 USD