What We Hope You’ll Bring
-Strong programming skills in C++, Rust, or Python, with experience building and optimizing production software.
-Experience with Linux systems programming (syscalls, drivers, kernel parameters, scheduling, memory/IO subsystems).
-Background in real-time or near–real-time systems, VR/AR, video pipelines, 3D engines, or streaming systems where latency budgets are strict.
-Ability to optimize across the entire stack - kernel scheduling, drivers, networking, GPU/CPU workloads, video frameworks, and distributed components.
-Experience with profiling tools (perf, tracing, eBPF, GPU profilers, network analyzers) and comfort diving into complex performance issues.
-A mindset oriented around determinism, throughput, frame budgets, jitter minimization, and real-time correctness.
-Ability to collaborate deeply with researchers and platform engineers to translate high-level model requirements into real-world system performance.