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VA
Valeo

Graduate In Training Program (GIT), UI/UX Designer - Unity 3D Developer

LocationCairo
Work modeon-site
Typeinternship
SeniorityEntry
DepartmentSoftware Development
Company size10,000+ people
First seenOct 7, 2026 · 4d ago
Verified live3d ago
At a glanceSummarised by Seekless from the posting.
Must have14
Must be a 2024-2025 Graduate
Bachelor's degree in Mechatronics, Computer Engineering, Computer Science or a closely related field
Excellent command of both English and Arabic (written and verbal communication is essential)
Basic knowledge of UX design principles and human-centered design methodology
Experience with wireframing and prototyping tools (Figma, Adobe XD, Sketch, or similar)
Understanding of responsive and mobile-first design
Familiarity with creating and applying design systems or style guides
Strong proficiency in Unity (preferably Unity HDRP/URP) and C# for real-time 3D application development
Familiarity with Unity's input system and integration of control peripherals (keyboard, gamepad, steering wheel)
Understanding of real-time rendering, lighting, and shader programming for realistic visualization
Proficiency in working with version control tools such as Git
Ability to interpret user research and usability testing data into design improvements
Collaborative mindset with good communication and documentation skills
Comfort working in an agile, office-based prototyping environment, iterating quickly on UI/UX ideas
Nice to have3
French is a strong plus
Experience in designing automotive instrument clusters or infotainment screens for driving or parking use cases
Familiarity with automotive L2++ driving experience
Skills
Unity
C#
Figma
Adobe XD
Sketch
Git
About the company
Valeo is a tech global company, designing breakthrough solutions to reinvent the mobility. We are an automotive supplier partner to automakers and new mobility actors worldwide. Our vision? Invent a greener and more secured mobility, thanks to solutions focusing on intuitive driving and reducing CO2 emissions. We are leader on our businesses, and recognized as one of the largest global innovative companies.
Key Responsibilities
As a Graduate Internship Trainee in the VITE R&I Team, you will be actively involved in:
•
Conduct user research and assist in developing personas to guide design decisions.
•
Support the creation of wireframes, user flows, and interactive prototypes for automotive instrument cluster and infotainment systems.
•
Design, develop, and maintain high-performance 3D applications for vehicle driving and parking scenarios using the Unity engine.
•
Implement advanced camera systems for different perspectives including third-person, first-person, and bird’s-eye views.
•
Optimize rendering and game logic for smooth performance across target platforms (PC, Android, iOS, or embedded systems).
•
Assist in applying design guidelines and maintaining style consistency across platforms.
•
Collaborate closely with developers to ensure design feasibility and responsive implementation.
•
Conduct usability testing sessions and gather actionable feedback for design iteration.
•
Contribute to documentation of design process, rationale, and user feedback.
•
Participate in design critiques and team brainstorming sessions to improve user experience.
•
Iterate quickly on design concepts based on stakeholder input and research findings.
Qualifications
Required Skills & Qualifications
•
Academic Status: Must be a 2024- 2025 Graduate.
•
Educational Background: Bachelor’s degree in Mechatronics, Computer Engineering, Computer Science or a closely related field.
•
Language Proficiency: Excellent command of both English and Arabic (written and verbal communication is essential). French is a strong plus.
•
Basic knowledge of UX design principles and human-centered design methodology.
•
Experience with wireframing and prototyping tools (Figma, Adobe XD, Sketch, or similar).
•
Understanding of responsive and mobile-first design.
•
Familiarity with creating and applying design systems or style guides.
•
Strong proficiency in Unity (preferably Unity HDRP/URP) and C# for real-time 3D application development.
•
Familiarity with Unity’s input system and integration of control peripherals (keyboard, gamepad, steering wheel).
•
Understanding of real-time rendering, lighting, and shader programming for realistic visualization.
•
Proficiency in working with version control tools such as Git.
•
Ability to interpret user research and usability testing data into design improvements.
•
Collaborative mindset with good communication and documentation skills.
•
Comfort working in an agile, office-based prototyping environment, iterating quickly on UI/UX ideas.
•
Preferred (Plus): Experience in designing automotive instrument clusters or infotainment screens. For driving or parking uses cases
•
Preferred (Plus): Familiarity with automotive L2++ driving experience.
Program Details Status: Full time.
Location: On-site.
Legal
Disclaimer: The successful candidate will be hired as a contractor and will be part of the VITE R&I Team at Valeo
Job:
AI4all
Organization:
Software Development
Schedule:
About the role
Full time
Employee Status:
Apprentice (Fixed Term)
Job Type:
Job Posting Date:
2026-05-12
*Join Us !
Being part of our team, you will join:
•
one of the largest global innovative companies, with more than 20,000 engineers working in Research & Development
•
a multi-cultural environment that values diversity and international collaboration
•
more than 100,000 colleagues in 31 countries… which make a lot of opportunity for career growth
•
a business highly committed to limiting the environmental impact if its activities and ranked by Corporate Knights as the number one company in the automotive sector in terms of sustainable development
More information on Valeo: https://www.valeo.com*
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