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Lnw

Game Animator

LocationPune, India
Work modehybrid
Typefull-time
SeniorityMid
Experience3–7 yrs
Company size1,001–5,000 people
PostedJul 1, 2026 · 3mo ago
Verified live1h ago
At a glanceSummarised by Seekless from the posting.
Must have22
3D Modelling and Texturing
Hands-on experience in creating high-quality 3D assets for games
Create game‑ready assets with proper topology, scale, and optimization
Perform UV mapping, baking, and texture optimization
Strong ability to rapidly create, refine, and update 3D models
Ability to create Basic 3D animations with principles
Strong working knowledge of Autodesk max, Autodesk maya, z-brush, Substance painter
Open to constructive feedback with ability to adapt and improve
Maintain visual consistency and adhere to art direction and technical constraints
Good communication and teamwork skills
Between 3-7 years of experience in a professional Game/Animation studio
Strong expertise in 3D Modelling and Texturing (core requirement)
Proficiency in tools such as: Maya / Blender / 3ds Max / Substance Painter /Photoshop
Solid understanding of UV layouts and texture baking Optimization
Skill in creative problem resolution
Ability to provide effective feedback to team members
Excellent organizational, written, and verbal communication skills
Strong problem-solving mindset with attention to detail
Ability to manage multiple tasks and projects with minimal supervision
Self-motivated, adaptable, and comfortable working in fast-paced environments
Passion for video games, including slot games and interactive entertainment
Bachelor's degree in art/animation or equivalent industry experience
Nice to have4
Proven experience working with Unity, Unreal Engine, or equivalent
Performance and memory profiling and optimization skills
Knowledge of Photoshop, after Effects and 3d for both pre-rendered and real-time platforms
PBR workflows
Skills
3ds Max
Maya
Substance Painter
ZBrush
Unity
Unreal Engine
Photoshop
After Effects
Blender
Gaming:
About the company
Welcome to the world of land-based gaming. At Light & Wonder, it’s all about the games, and our Gaming team builds cutting-edge technology, products, and content for the most iconic casinos and operators across the globe.
Position Summary
Delivers control and movement to characters, creatures, objects, scenery and environment displayed within electronic games, websites or software products. Applies knowledge and uses technical process ability in techniques such as rigging and skinning, kinetics and basic cinematography. Collaborates with programmers and artists to balance seamless movements and optimized performance on the target platform. Applies developed skills, knowledge and proficiency in animation packages, such as 3ds Max, Maya, Substance, to develop work product.
About Light & Wonder, Inc.
Light & Wonder, Inc. is the leading cross-platform global games company. Through our three unique, yet highly complementary business segments, we deliver unforgettable experiences by combining the exceptional talents of our 6,500+ member team, with a deep understanding of our customers and players. We create immersive content that forges lasting connections with players, wherever they choose to engage. At Light & Wonder, it’s all about the games. The Company is committed to the highest standards of integrity, from promoting player responsibility to implementing sustainable practices. To learn more visit www.lnw.com.
Our Values
•
Dare to be bold: We combine diverse talent to look at the familiar in unfamiliar ways.
•
Celebrate perspectives - We combine diverse talent to look at the familiar in unfamiliar ways
•
Never settle: We relentlessly push forward to create the extraordinary in every detail.
•
Uphold integrity: We promote accountability and respect to raise the bar for ourselves and the industry.
•
Win as a team: We bring out the best in each other to share collective success.
Job Summary: We are looking for a skilled 3D Generalist with a strong focus on Modelling, Texturing Rigging and Animation to join our creative team. The ideal candidate will have hands-on experience in creating high-quality 3D assets for games, animation, with a solid understanding of the full asset pipeline.
Responsibilities:
•
Create game ‑ready assets with proper topology, scale, and optimization
•
Perform UV mapping, baking, and texture optimization
•
Strong ability to rapidly create, refine, and update 3D models—including props and assets—throughout the production pipeline from concept to final delivery
•
Collaborated with the desired squad to understand the overall game vision and rigging and skinning needs
•
Ability to create Basic 3D animations with principles.
•
Strong working knowledge of industry - standard software, including Autodesk max, Autodesk maya, z- brush, Substance painter.
•
Open to constructive feedback with the ability to quickly adapt and improve within the production workflow.
•
Maintain visual consistency and adhere to art direction and technical constraints
•
Make revisions and updates based on feedback while meeting project deadlines
•
Good communication and teamwork skills
Good to have:
•
Proven experience working with Unity, Unreal Engine, or equivalent game Performance and memory profiling and optimization skills
•
Knowledge of Photoshop, after Effects and 3d for both pre-rendered and real-time platforms.
•
PBR workflows
Education:
•
Bachelors of Art/Animation OR equivalent industry experience.
Required Experience:
•
Between 3-7 years of experience in a professional Game/Animation studio.
•
Strong expertise in 3D Modelling and Texturing (core requirement)
•
Proficiency in tools such as: Maya / Blender / 3ds Max / Substance Painter /Photoshop
•
Solid understanding of:
UV layouts and texture baking Optimization for real-time or production pipelines
•
Skill in creative problem resolution.
•
Ability to provide effective feedback to team members
Soft Skills & Personal Attributes:
•
Excellent organizational, written, and verbal communication skills. Excellent written and verbal communication skills.
•
Strong problem-solving mindset with attention to detail.
•
Collaborating with designers to attend meetings and discuss ongoing projects.
•
Understanding the project requirements and conceptualizing creative ideas.
•
Troubleshooting any problems that arise during work on projects
•
Ability to manage multiple tasks and projects with minimal supervision.
•
Self-motivated, adaptable, and comfortable working in fast-paced environments.
•
Passion for video games, including slot games and interactive entertainment.
Qualifications
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