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Intern - Manufacturing Engineer

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Before you apply
Salary$35/hr
LocationRedmond, WA, Redmond, WA
Work modeon-site
Typeinternship
SeniorityEntry
Department5300 - Manufacturing Engineering
Company size5,001–10,000 people
PostedOct 19, 2026 · 2w ago
Verified live1d ago
At a glanceSummarised by Seekless from the posting.
Pursuing a degree in Mechanical Engineering, Industrial Engineering or related field
Working proficiency in SolidWorks and component design
Experience with 3D printing, prototype fabrication, or mockups
Foundational engineering knowledge and structured problem-solving skills
Ability to create clear technical documentation and measurable engineering requirements
Proficient with Microsoft Office Suite: Outlook, Word, Excel, PowerPoint
Data-driven approach to physical design validation
Curiosity and initiative to ask questions, seek expertise, and learn new tools and processes
Adaptability to ambiguity and evolving requirements
3.0+ GPA
Currently enrolled in an accredited college or university with graduation conferral date between May 2027 and June 2028
Legally authorized to work in the United States
Able to work 40 hours a week onsite throughout the course of the 10-week summer internship between June 14 – August 20
Skills
SolidWorks
3D printing
Microsoft Office Suite
Outlook
Word
Excel
PowerPoint
Benefits
Paid sick time
Holiday time
Local transit pass
Onsite fitness center
Nintendo of America
About Nintendo of America: From the launch of the Nintendo Entertainment System™ more than 30 years ago, Nintendo’s mission has been to create smiles through unique entertainment experiences. Here at Nintendo of America Inc., we deliver on this mission by partnering closely with Nintendo Co., Ltd., to bring Nintendo’s iconic and cherished franchises including Mario™, Donkey Kong™, The Legend of Zelda™, Metroid™, Animal Crossing™, Pikmin™ and Splatoon™ across the Americas through our video games, hardware systems, and collaborations with partners on a range of other entertainment initiatives like feature films and theme parks.
We are an equal opportunity employer offering a welcoming and inclusive environment in service to one another, our products, and the diverse consumers and communities we call home. For more information about Nintendo, please visit the company’s website at https://www.nintendo.com/.
GET SERIOUS ABOUT FUN
As a Nintendo of America intern, you will actively contribute to meaningful projects and gain valuable hands-on work experience with a leading company in the entertainment industry. During the program from June through August, your work experience will be enhanced with mentoring, networking opportunities, and exposure to industry leaders from across the company! Whether you are in a technical or non-technical role, you will be part of a team committed to putting smiles on the faces of millions around the world.
Application deadline is December 1, 2026.
DESCRIPTION OF DUTIES
•
Contribute to Nintendo’s Manufacturing Engineering team by creating engineering solutions for packaging, production jigs, displays, fixtures, or other business needs.
•
Collaborate with cross-functional partners to shape project requirements and validation plans.
•
Bring concepts to life through engineering analysis, 3D models, mockups, and prototypes.
•
Test designs and share findings, recommendations, and next steps with stakeholders.
•
Iterate and refine solutions as needed to meet design objectives and stakeholder needs.
•
Gain broader experience by supporting related team projects.
SUMMARY OF REQUIREMENTS
•
3.0+ GPA.
•
Currently enrolled in an accredited college or university with a graduation conferral date between May 2027 and June 2028.
•
Pursuing a degree in Mechanical Engineering, Industrial Engineering or related field.
•
Working proficiency in SolidWorks and component design.
•
Experience with 3D printing, prototype fabrication, or mockups.
•
Foundational engineering knowledge and structured problem-solving skills.
•
Ability to create clear technical documentation and measurable engineering requirements.
•
Proficient with Microsoft Office Suite: Outlook, Word, Excel, PowerPoint.
•
Data-driven approach to physical design validation.
•
Curiosity and initiative to ask questions, seek expertise, and learn new tools and processes.
•
Adaptability to ambiguity and evolving requirements.
•
Legally authorized to work in the United States.
•
Able to work 40 hours a week onsite throughout the course of the 10-week summer internship between June 14 – August 20.
Legal
Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.
This position is 100% onsite in Redmond, WA.
Benefits
This internship includes the base pay rate listed below, paid sick and holiday time, and perks such as a local transit pass and access to the onsite fitness center. Given the limited duration of the role, interns are not eligible for full-time employee benefits such as healthcare or 401(k).
Pay Rate:
$35—$35 USD