Principal Software Engineer
Read straight from Aristocrat's careers page, verified 23h ago.Seekless can tailor your résumé to it.
Seekless can write your résumé for this posting first.
Before you apply
Location2 Locations
Work modehybrid
Typefull-time
SeniorityLead
Experience10+ yrs
DepartmentTechnology
Company size10,000+ people
PostedSep 29, 2026 · 1mo ago
Verified live23h ago
At a glanceSummarised by Seekless from the posting.
Extensive knowledge of Unity
Build scalable, clean, and modular client-side architectures applying patterns like Dependency Injection (DI), State Machines, and Event Systems
Architect workflows for dynamic data delivery using Unity Addressables and Asset Bundles to improve runtime loading efficiencies
Deep, exhaustive knowledge of the Unity Engine & Editor scripting APIs, memory management, and rendering pipelines
Lead all aspects of automation integrations including Editor tooling, automated testing pipelines, and CI/CD development build processes
Expert Knowledge of scripting, animation, session management, and textures
Experience with memory and space optimization
C++ experience
Good written and verbal communication
Deep sense of owning your work and prioritizing business and team goals ahead of your self interest
Help team to unblock from any critical problem
Provide coaching, training and mentor game developers
Work closely with managers locally and globally in planning and execution by presenting complexity and time estimates
Peer code review
A bachelor's degree in Computer Science, Engineering, Mathematics or a related field
10+ years proven experience in C#
10+ years of experience in Unity
Deep, extensive knowledge of the Unity Engine & Editor scripting APIs, memory management, and rendering pipelines
5+ years C++
Experience working with modern software development processes
Ability to write clear, maintainable and portable code
Skills
Unity
Dependency Injection
State Machines
Event Systems
Unity Addressables
Asset Bundles
C#
C++
CI/CD
Scripting
Animation
Session Management
Textures
Benefits
Annual bonus
Health and wellbeing benefits
Paid time off
Retirement plans
Insurance coverage
About the role
You will be joining the Technology Group that is responsible for a cutting-edge technology for our gaming platforms, Game Development Kits and Tools that are used in Casinos around the world.
The team is responsible for devising innovative solutions to support the imaginations of the greatest game creators in the industry. As a Principal Software Engineer, you will craft complex componentized systems that help game developers quickly prototype their games. You will also support iterative development and ensure the GDK stays in sync with all jurisdiction requirements.
Job Requirements
•
Extensive knowledge of Unity
•
Build scalable, clean, and modular client-side architectures applying patterns like Dependency Injection (DI), State Machines, and Event Systems
•
Architect workflows for dynamic data delivery using Unity Addressees and Asset Bundles to improve runtime loading efficiencies.
•
Deep, exhaustive knowledge of the Unity Engine & Editor scripting APIs, memory management, and rendering pipelines.
•
Lead all aspects of automation integrations including Editor tooling, automated testing pipelines, and CI/CD development build processes.
•
Expert Knowledge of scripting, animation, session management, and textures.
•
Experience with memory and space optimization.
•
C++ experience.
•
Good written and verbal communication
•
Deep sense of owning your work and prioritizing business and team goals ahead of your self interest
•
Help team to unblock from any critical problem
•
Provide coaching, training and mentor game developers.
•
Work closely with managers locally and globally in planning and execution by presenting complexity and time estimates.
•
Peer code review.
Qualifications
•
A bachelor’s degree in Computer Science, Engineering, Mathematics or a related field.
•
10+ years proven experience in C#
•
10+ years of experience in Unity
•
Deep, extensive knowledge of the Unity Engine & Editor scripting APIs, memory management, and rendering pipelines.
•
5+ years C++
•
Experience working with modern software development processes.
•
Ability to write clear, maintainable and portable code.
Legal
This job description may have been reviewed and enhanced using AI-assisted tools to improve clarity, consistency, and inclusivity. All final content, role requirements and hiring decisions remain subject to human review and approval by Aristocrat.
Compensation Philosophy
We offer a comprehensive pay and benefits package designed to stay competitive in the market, support your wellbeing, and recognise your contribution to our success. Our approach is underpinned by a pay-for-performance belief in rewarding individual impact. Your specific compensation package will be determined by factors such as your skills, experience, qualifications, and location.
Depending on your role and location, you may be eligible for annual bonuses and incentives, health and wellbeing benefits, paid time off, retirement plans, insurance coverage, and other local or statutory benefits.
Specific details about compensation and benefits for this position will be discussed during the recruitment process.