Management of the Technical Level Design Team
• Organize the work of the Technical Level Design team and set production priorities.
• Support, mentor, and develop the skills of the Technical Level Designers.
• Provide regular, clear, and constructive feedback.
• Foster a team culture based on autonomy, accountability, and knowledge sharing.
• Identify technical risks that could impact production and quickly propose appropriate solutions.
• Ensure that deadlines, expected quality standards, and production methods are met.
Collaboration within the World Team
• Build a day-to-day working relationship with the World Lead to align the technical needs of Level Design with production objectives, priorities, and capabilities.
• Work closely with the Lead Level Designer to translate gameplay intentions into robust, efficient, and sustainable technical solutions.
• Collaborate with other World Leads to define common production standards and ensure seamless collaboration across disciplines.
• Anticipate technical needs related to World updates and support their integration into Level Design workflows.
• Ensure that tools, pipelines, and methods allow Level Designers to focus on the quality of the player experience.
• Help define the technical standards applied to Level Design.
Collaboration with the rest of the project
• Communicate Technical Level Design considerations to the Technical Director, World Director, Game Director, and Production.
• Collaborate with the Programming, Gameplay, Tech Art, QA, and other relevant teams to ensure the seamless integration of Level Design-related systems.
• Participate in balancing design goals, technical constraints, quality, and scheduling.
• Identify risks related to tools, pipelines, or production methods early on.
• Foster smooth communication between teams to facilitate the resolution of technical issues.
• Define and maintain technical standards for level design in line with project requirements.
• Ensure the robustness, clarity, and sustainability of the workflows and tools used by level designers.
• Design and refine tools and methods to improve production efficiency.
• Reduce repetitive tasks and simplify processes, allowing creators to focus on the quality of the player experience.
• Actively participate in the continuous improvement of creation and integration pipelines.
• Document and share best practices to ensure consistent use of tools and methods.
• Stay abreast of technologies, tools, and practices that can improve Level Design production.