Our first product is the only indoor inventory positioning system that operates on existing handheld devices. Mobile provides the critical interface between users and our system: you will build both SDKs and end-user apps that collect high rates of data from on-devices and peripheral sensors, provide real-time feedback and help users spatially locate items in stores.
We’re actively adding new customers and expanding our product portfolio, so our work spans the full lifecycle of development, from early scrappy prototypes of a whole new app to thoroughly-tested production systems. Importantly, we work extensively with peripheral hardware - connecting to RFID scanners, barcode readers, and third-party integrations. Thus, our mobile applications need to seamlessly integrate with, connect to, and stream data from a wide array of hardware.
Our team is still small, and there’s no dedicated PM assigning out tickets. Engineers are expected to closely collaborate with all aspects of the business to figure out what needs to get done, pull in the right people for prioritization and sign-off, and move projects forward autonomously.
The team works in-person 5 days a week by default, right in Kendall Square next to MIT and the Charles River.