1. Character Concept & “Hero-fication”
Transform the abstract concepts of Chinese characters into highly collectible, anime-style 2D heroes.
Visually communicate a character’s combat role through their design. For example, a single-stroke character like “一” should look like a swift, lightweight assassin, while a dense, multi-stroke character like “龍” (Dragon) should possess the visual weight of a heavy tank.
Deliver complete character portraits, sprite sheets, and visual upgrade designs.
2. Animation & VFX Direction
Design and conceptualize 2D (or 2.5D) combat visual effects, such as elemental bursts, radical synergy combos, and screen-clearing ultimate attacks.
Outline character animations and stage-clearance victory sequences.
Collaborate deeply with the Lead Engineer to provide precise animation specifications, fine-tuning the visual impact of “hit-stops” and screen shakes to make combat feel incredibly satisfying.
Note: You only need to describe the desired effects and provide the base visual assets; the heavy lifting of the animation coding and technical implementation will be handled by our AI-driven engineering pipeline.
3. Game Assets & Environments
Draft, design, and finalize all overarching in-game environmental assets. This includes creating immersive background images, exploration maps, and the restored cityscapes for the player’s hub.