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GE
Genesis
Simulation Environment
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Tailor resume
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Location
Bay Area
Work mode
on-site
Type
full-time
Department
Engineering & Research
Company size
51+ people
First seen
2mo ago
Last seen
2d ago
What You’ll Do
•
Build sim-ready digital twin environments for real work assets, scenes, and tasks.
•
Build a pipeline that can generate simulation environment at scale.
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Tune physics, rendering, geometry, robot settings to reduce sim-to-real gap.
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Work closely with simulation engine, rendering, asset, AI, and robotics teams to improve realism, coverage, and usefulness of simulation.
•
Develop pipeline for iterating on simulation environment to boost model performance.
What You’ll Bring
•
Strong software engineering skills in Python, C++, or similar language.
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Experience building simulation systems, robotics infrastructure, evaluation platforms, or large-scale experimentation tools.
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Strong understanding of software architecture, data pipelines, distributed systems, and production engineering practices.
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Ability to work across robotics, simulation, ML, and infrastructure teams to turn ambiguous needs into robust systems.
Bonus Points
•
Built closed-loop or log-replay evaluation at scale.
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Experience with robotics simulation tools such as genesis-world, Isaac Sim, MuJoCo, Newton, Drake, Gazebo, or similar platforms.
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Experience with synthetic data, scene generation, asset pipelines, sim-to-real, or robotics benchmarks.
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Experience with robot manipulation, mobile manipulation, humanoids, or embodied AI systems.
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