At a glanceSummarised by Seekless from the posting.
Must have8
Proficiency with visual design tools such as Photoshop, Illustrator, After Effects, Figma, or Miro
Strong understanding of ergonomics and information architecture
Ability to collaborate effectively within cross-functional teams
Clear and thoughtful communication skills
Openness to feedback and continuous improvement
Knowledge of user experience design principles
Strong interest in visual communication and user experience
Portfolio showcasing UI work
Skills
Photoshop
Illustrator
After Effects
Figma
Miro
Company Description
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
Job Description
As a User Interface Artist (UI Artist) at Ubisoft Saguenay, you design and integrate in-game interfaces in close collaboration with art direction, user experience, and programming teams. You turn gameplay concepts into clear, functional, and visually consistent interfaces integrated into our proprietary tools and game engines. You continuously refine your work based on team feedback and contribute to shared UI best practices.
What you’ll do
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Collaborate with art and brand direction to follow the project’s visual identity
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Translate gameplay concepts into functional and cohesive interfaces
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Partner with user experience teams to visually represent user journeys
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Design interface elements including menus, animations, HUD, icons, buttons, and mockups
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Balance creative intent with technical constraints
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Integrate assets into proprietary game tools and engines
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Refine and optimize interfaces based on team feedback
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Document workflows and share UI design best practices
Qualifications
What you bring to the team
•
Proficiency with visual design tools such as Photoshop, Illustrator, After Effects, Figma, or Miro
•
Strong understanding of ergonomics and information architecture
•
Ability to collaborate effectively within cross-functional teams
•
Clear and thoughtful communication skills
•
Openness to feedback and continuous improvement
•
Knowledge of user experience design principles
•
Strong interest in visual communication and user experience
What to send our way
•
Your CV highlighting relevant skills and experience