3D Props Artist
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Before you apply
LocationYerevan, Yerevan, Armenia
Typefull-time
SeniorityMid
Experience2+ yrs
DepartmentArt
Company size501–1,000 people
PostedJun 24, 2026 · 4mo ago
Verified live1d ago
At a glanceSummarised by Seekless from the posting.
2+ years of working experience as a 3D Props Artist
Solid experience in modeling, sculpting and texturing environment components using 3ds Max, Maya, Zbrush and Photoshop (or equivalent packages) shown in portfolio
Ability to create interesting, detailed and visually appealing props
Be proficient with the software packages and tools of the games industry
Experience with Unreal Engine
Excellent understanding of form, shape, structure and silhouette with regard to modeling
Experience with managing polygon count and texture budgets
Ability to receive constructive feedback
Self-motivation, good communication skills, and a great team-player attitude
Good English communication and writing skills
Skills
3ds Max
Maya
Zbrush
Photoshop
Unreal Engine
Benefits
Health insurance
Flexible hours
Professional development
About the role
We’re strengthening our art team with experienced prop artists. Due to the growth of our current projects and the launch of new ones, we’re looking for skilled 3D Props Artists to help bring detailed, story-driven assets to life.
If you have a strong eye for form, texture, and world-building, and you’re ready to work on diverse, high-quality titles - let’s talk.
Responsibilities
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Create highly detailed and believable 3D models of different types of assets.
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Follow the direction of art leads. Ensure that assets fit artistically into the environment and overall look/feel of the game.
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Meeting quality benchmarks and deadlines in a timely manner. Ensure all assets are efficient and meet technical requirements
•
Contributes to the team-oriented environment
Requirements
•
2+ years of working experience as a 3D Props Artist
•
Solid experience in modeling, sculpting and texturing environment components using 3ds Max, Maya, Zbrush and Photoshop (or equivalent packages) shown in portfolio
•
Ability to create interesting, detailed and visually appealing props
•
Be proficient with the software packages and tools of the games industry
•
Experience with Unreal Engine
•
Excellent understanding of form, shape, structure and silhouette with regard to modeling
•
Experience with managing polygon count and texture budgets
•
Ability to receive constructive feedback
•
Self-motivation, good communication skills, and a great team-player attitude
•
Good English communication and writing skills
Benefits
•
Working with an international team of world-class professionals on exciting and challenging projects;
•
Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events;
•
Medical Care package;
•
Sensibly flexible working hours;
•
Breakfasts, snacks and fruits available during the day, tea and coffee machines;
•
Friendly team environment;
•
Additional benefits – care bonus to cover health, educational and safety needs.