Senior Lighting Artist
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Before you apply
LocationRoyal Leamington Spa, England, United Kingdom
Work modehybrid
Typefull-time
SenioritySenior
DepartmentArt
Company size51–200 people
PostedSep 29, 2026 · 1mo ago
Verified live15h ago
At a glanceSummarised by Seekless from the posting.
Proven experience as a Lighting Artist in the games industry
Strong understanding of lighting principles, color theory, and composition
Proficiency with lighting tools and software (e.g. Unreal Engine, Maya)
Experience with post-processing effects and techniques
Ability to work collaboratively with other artists and give/receive feedback
Excellent communication skills and attention to detail
Passion for games and a strong artistic vision
Skills
Unreal Engine
Maya
Benefits
Private healthcare
Pension
Dental care
Optical treatments
Mental health support
About the company
Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you’ll create the best work of your career within a collaborative, hybrid working environment. You’ll learn from the best and work alongside the future greats of the gaming industry.
About the role
As our Senior Lighting Artist, you will play a key role in shaping the aesthetic and ambience of our games. Lighting is critical to every aspect of content creation and can make or break the immersion of a game. As we aim to create memorable experiences for our players, we’re looking for someone with a keen eye for detail and a passion for bringing worlds to life through lighting and post-processing. You will work closely with the Lead Lighting Artist and other art disciplines to achieve the highest quality and maintain consistent visual standards.
Responsibilities
Your responsibilities will include creating lighting setups and executing post-processing effects, as well as collaborating with environment artists to ensure cohesive and immersive lighting across all game spaces. You will also assist in defining and maintaining a lighting pipeline and contribute to establishing lighting benchmarks and guidelines for the team.
Requirements
•
Proven experience as a Lighting Artist in the games industry
•
Strong understanding of lighting principles, color theory, and composition
•
Proficiency with lighting tools and software (e.g. Unreal Engine, Maya)
•
Experience with post-processing effects and techniques
•
Ability to work collaboratively with other artists and give/receive feedback
•
Excellent communication skills and attention to detail
•
Passion for games and a strong artistic vision
Benefits
•
25 Days Holiday, plus 1 day for your birthday
•
Studio Shutdown between Christmas and New Year
•
Discretionary Bonus Scheme
•
Private Pension Scheme
•
Private Healthcare
•
Health and Well-Being Benefits
•
Dental Care
•
Optical treatments
•
Mental Health Support