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Pantograph

Research Engineer

LocationSan Francisco
Work modeon-site
Typefull-time
DepartmentResearch
Company size1+ people
First seen1w ago
Last seen1d ago
About the company
Pantograph is training general models that start by watching internet-scale video and end up on robots. We think the path to capable robots runs through general intelligence rather than narrow, robot-specific skills. We’re scaling simple methods across video games, real-world video, and our own fleet of affordable, durable robots.
About the role
We’re looking for a research engineer to help us train increasingly capable models across enormous and diverse datasets.
Responsibilities
You’ll work across the boundary between research and engineering: implementing new ideas, scaling experiments across large GPU clusters, building the systems that let us iterate quickly, and figuring out why things aren’t working. The work spans large-scale model training, multimodal representation learning, reinforcement learning, data processing, evaluation, and the infrastructure required to support all of it.
You might be a good fit if you:
Requirements
•
Have trained models across large GPU clusters and are comfortable working with Kubernetes
•
Have built or operated complex distributed systems
•
Have worked with multi-terabyte or multi-petabyte datasets
•
Are comfortable with large-scale data processing tools
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Care deeply about observability and collect enough metrics to understand what every part of a system is doing
•
Are comfortable moving between research code and production-quality systems
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Like running experiments, getting surprising results, and digging in until you understand why
•
Move quickly and reach for simple approaches before complicated ones
Nice to have
Nice to have:
•
Experience with JAX
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Experience writing CUDA kernels or otherwise optimizing GPU workloads
•
Low-level Linux or kernel programming experience
•
Experience with large-scale video or multimodal datasets
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Experience building training or evaluation infrastructure
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Experience with distributed training
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Experience deploying models into real-world systems, especially robotics
We care much more about what you’ve built than any specific credential. We’re a small, fast-moving team working together in person in San Francisco. If you’re excited about architecting novel systems at unprecedented scale, we’d love to talk.
More roles at Pantograph
Mechanical Design EngineerSoftware EngineerInfrastructure & Systems LeadResearch ScientistAssembly Technician
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