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UI Artist

Seekless can write your résumé for this posting first.
Before you apply
LocationBelgrade, City of Belgrade, Serbia
Typefull-time
SeniorityMid
DepartmentArt
Company size501–1,000 people
PostedSep 8, 2026 · 1mo ago
Verified live17h ago
At a glanceSummarised by Seekless from the posting.
Ability to work across various visual styles and create game UI aligned with a specified art direction
Understanding of AAA-quality standards for UI
Proficiency with UI design tools (Figma) and raster graphics software (Photoshop)
Understanding of cross-platform games UI/UX specific
Basic experience with game engines (Unreal Engine, Unity, etc.), including asset preparation, slicing, and implementation
Ability for cross-department communication. Describe UI needs to developers, managers etc.
English level - above Intermediate
Ability to create and edit UI animations (After Effects; in-engine animation is a plus)
Knowledge of the latest trends in games UI
AAA games UI experience
Ability to create and present interactive prototypes in Figma
Understanding of a design system approach
Familiarity with the version control software
Skills
Figma
Photoshop
Unreal Engine
Unity
After Effects
Benefits
Learning and development
Medical insurance
Casual workplace
Responsibilities:
•
Develop game UI, including reworking existing screens and elements and creating new ones, in accordance with the project’s visual style
•
Gather and clarify required project information when necessary
•
Create all the necessary UI graphics in a given visual style
•
Provide accurate time estimates and deliver results within agreed deadlines
•
Collaborating with UX Designers, producers and game designers to define and implement innovative solutions for the product direction, visuals and experience
•
Implement UI into the game, working closely with the Engineering and Tech Art teams
Requirements
•
Ability to work across various visual styles and create game UI aligned with a specified art direction
•
Understanding of AAA-quality standards for UI
•
Proficiency with UI design tools (Figma) and raster graphics software (Photoshop)
•
Understanding of cross-platform games UI/UX specific
•
Basic experience with game engines (Unreal Engine, Unity, etc.), including asset preparation, slicing, and implementation
•
Ability for cross-department communication. Describe UI needs to developers, managers etc.
•
English level - above Intermediate
Nice to have:
•
Ability to create and edit UI animations (After Effects; in-engine animation is a plus)
•
Knowledge of the latest trends in games UI
•
AAA games UI experience
•
Ability to create and present interactive prototypes in Figma
•
Understanding of a design system approach
•
Familiarity with the version control software
Benefits
•
Learning & development opportunities
•
Exceptional private medical insurance plan
•
Casual workplace environment; new renovation and relaxation area