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UI Technical Artist - 12 Month FTC

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Before you apply
LocationRoyal Leamington Spa, England, United Kingdom
Typefull-time
SeniorityMid
DepartmentArt
Company size51–200 people
PostedOct 2, 2026 · 1mo ago
Verified live1d ago
At a glanceSummarised by Seekless from the posting.
Proven experience implementing in-game interfaces as a UI Technical Artist, Technical UI Designer, UI Implementation Artist or in a comparable role
Practical experience with Unreal Engine UI development, including UMG, widget Blueprints and UI presentation logic
A portfolio, showreel or practical examples demonstrating implemented UI, with a clear explanation of your technical contribution
A strong understanding of widget layouts, scaling, reusable components, animation and interactive states, supported by an eye for visual detail
An understanding of UI performance considerations and a methodical approach to troubleshooting technical issues
Strong communication and collaboration skills, with a passion for creating intuitive, engaging player experiences
Experience with Unreal Engine 5, Common UI, and UI materials or shaders
Experience delivering PC or console interfaces, including accessibility and localisation support
Familiarity with C++, scripting or tool development to improve UI workflows and support collaboration with Engineers
Skills
Unreal Engine
UMG
Widget Blueprints
C++
Common UI
Benefits
25 days holiday
Birthday off
Studio shutdown
Discretionary bonus
Private pension
Private healthcare
Health and well being benefits
Dental care
Optical treatments
Mental health support
About the company
Lighthouse Games is leading the charge in crafting immersive and engaging AAA titles from our studio in Leamington Spa. We are a team of passionate professionals dedicated to creating exceptional gaming experiences. Our studio environment encourages creativity and collaboration to bring out the best in every project.
About the role
We are looking for a talented UI Technical Artist to bring our user interface designs to life in Unreal Engine. Working closely with UI Artists, Designers and Engineers, you will turn visual concepts and UX specifications into responsive, polished and functional in-game interfaces.
Your primary focus will be hands-on technical implementation, building and maintaining UI screens, menus and HUD elements. You will combine a strong eye for visual detail with practical technical skills, ensuring our interfaces look great, perform efficiently and work consistently across different platforms and input methods.
Key Responsibilities:
•
Implement UI screens, menus and HUD elements in Unreal Engine using UMG and widget Blueprints, translating artwork and UX specifications into polished, functional interfaces
•
Build reusable widgets and scalable UI structures that maintain visual consistency and support efficient iteration
•
Implement UI animations, transitions and interactive feedback, including navigation and input handling for controller, keyboard and mouse
•
Collaborate with Artists, Designers and Engineers to connect interfaces to gameplay systems and data while preserving the intended visual quality and user experience
•
Test, troubleshoot and optimise interfaces for performance, different resolutions, aspect ratios, localisation and accessibility requirements
•
Improve and document UI implementation workflows, tools and technical guidelines
Requirements
•
Proven experience implementing in-game interfaces as a UI Technical Artist, Technical UI Designer, UI Implementation Artist or in a comparable role
•
Practical experience with Unreal Engine UI development, including UMG, widget Blueprints and UI presentation logic
•
A portfolio, showreel or practical examples demonstrating implemented UI, with a clear explanation of your technical contribution
•
A strong understanding of widget layouts, scaling, reusable components, animation and interactive states, supported by an eye for visual detail
•
An understanding of UI performance considerations and a methodical approach to troubleshooting technical issues
•
Strong communication and collaboration skills, with a passion for creating intuitive, engaging player experiences
Desirable:
•
Experience with Unreal Engine 5, Common UI, and UI materials or shaders
•
Experience delivering PC or console interfaces, including accessibility and localisation support
•
Familiarity with C++, scripting or tool development to improve UI workflows and support collaboration with Engineers
Benefits
•
25 Days Holiday, plus 1 day for your birthday
•
Studio Shutdown between Christmas and New Year
•
Discretionary Bonus Scheme
•
Private Pension Scheme
•
Private Healthcare
•
Health and Well-Being Benefits
•
Dental Care
•
Optical treatments
•
Mental Health Support