Rivet is looking for an Software Engineer focused on computer vision, tracking, and equilibrium systems for next-generation AR devices running Android and embedded Linux. This role is responsible for building perception and tracking capabilities that enable stable, low-latency, and spatially aware AR experiences in dynamic real-world environments. You will work on systems that process and interpret visual and sensor data in real time — including camera pipelines, visual tracking, scene understanding, motion estimation, and equilibrium/stability algorithms for wearable AR platforms. The role spans perception, XR runtime integration, and real-time performance optimization on constrained hardware. You will collaborate closely with sensor fusion, hardware, firmware, graphics, and product teams to deliver robust and reliable spatial computing capabilities.