Domain Design- Unity Technical artist
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Before you apply
LocationIndia-Karnataka-Bangalore
Typefull-time
SeniorityMid
Experience3+ yrs
Company size10,000+ people
First seenOct 30, 2026 · 5d ago
Verified live1d ago
At a glanceSummarised by Seekless from the posting.
3+ years of experience working with Unity on real-time 3D applications
Strong proficiency in Unity and Blender
Deep understanding of real-time rendering, PBR materials, lighting, and shading workflows
Experience importing and optimizing complex 3D scenes and assets for Unity
Good understanding of Unity scripting using C#
Knowledge of Shader Graph, HLSL, or custom shader development
Experience working with animations, cameras, and interactive visual experiences
Strong problem-solving and collaboration skills
Bachelor's or Master's degree in Computer Science, Electronics, Information Technology, or related field
Commitment to diversity and inclusion
Skills
Unity
Blender
C#
Shader Graph
HLSL
Benefits
Diversity inclusion
About MBRDI:
Mercedes-Benz Research and Development India (MBRDI), headquartered in Bengaluru with a satellite office in Pune, is the largest R&D center for Mercedes-Benz Group AG outside of Germany. Our mission is to drive innovation and excellence in automotive engineering, digitalization, and sustainable mobility solutions, shaping the future of mobility.
About the role
We are seeking a talented Unity Technical Artist to join our visualization and digital experiences team. This role is ideal for someone who has a strong background in both 3D content creation and Unity development, with proven experience in bringing high-quality assets and environments from Blender into Unity while maintaining visual fidelity and ensuring real-time performance.
Key Responsibilities:
Import, integrate, and optimize 3D assets, materials, environments, and animations from Blender into Unity.
Ensure assets maintain the highest possible visual quality while meeting performance targets for real-time applications.
Create and optimize materials, shaders, lighting setups, VFX, and post-processing effects.
Collaborate with designers and artists to translate creative concepts into interactive Unity experiences.
Optimize scenes, geometry, textures, materials, and rendering pipelines to achieve smooth performance.
Develop and maintain efficient asset workflows and technical art pipelines.
Troubleshoot and resolve issues related to rendering, shading, asset integration, and performance.
Support the creation of immersive prototypes, demonstrations, and production-ready applications.
Contribute to establishing technical art standards and best practices across projects.
Mandatory Skills:
3 + years of experience working with Unity on real-time 3D applications.
Strong proficiency in Unity and Blender.
Deep understanding of real-time rendering, PBR materials, lighting, and shading workflows.
Experience importing and optimizing complex 3D scenes and assets for Unity.
Good understanding of Unity scripting using C#.
Knowledge of Shader Graph, HLSL, or custom shader development.
Experience working with animations, cameras, and interactive visual experiences.
Strong problem-solving and collaboration skills.
Education
•
Bachelor’s or Master’s degree in Computer Science, Electronics, Information Technology, or related field.
Why Join Us?
Be part of a purpose-driven organization that’s shaping the future of mobility. Work on cutting-edge technologies and global projects. Thrive in a collaborative, diverse, and inclusive environment. Access world-class infrastructure and learning opportunities.
Equal Opportunity Statement:
At MBRDI, we are committed to diversity and inclusion. We welcome applications from all qualified individuals, regardless of gender, background, or ability.