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Fullstack Game Developer (Cebu On-Site)

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Before you apply
LocationCebu City, Cebu, Philippines
Work modeon-site
Typefull-time
DepartmentPublising
Company size6+ people
PostedApr 1, 2026 · 7mo ago
Verified live59m ago
May no longer be actively hiring
Posted by the company on Apr 1, 2026100% of this company's open roles have been listed for 90+ days
How we check a job is still live
At a glanceSummarised by Seekless from the posting.
Unity Engine proficiency with demonstrated experience in multiplayer/networked game projects
.NET backend development (C#) with hands-on experience in professional projects
Understanding of Mecanim, Animation Controllers, blend trees, inverse kinematics (IK), and animation event systems
Proven ability to implement asset import workflows, configure import settings for optimal performance, and troubleshoot asset integration issues (textures, materials, models, animations)
Understanding of multiplayer server architecture, client-server communication, state synchronization, and how animation systems interact with networked gameplay
Familiar with networking middleware such as uLink, Photon, Mirror, or similar Unity networking solutions
MySQL database knowledge: Query optimization, schema design, and performance tuning for game databases
Availability required during core US business hours as needed
Skills
Unity
C#
.NET
Mecanim
Animation Controllers
blend trees
inverse kinematics (IK)
animation event systems
MySQL
uLink
Photon
Mirror
Benefits
International team
Growth opportunities
Casual dress
Mandatory government contributions
Company events
Wellness days
Health insurance
13th month pay
Overtime pay
About the role
The ideal candidate is a versatile fullstack developer passionate about MMORPGs with knowledge in animation systems and art integration pipelines in Unity. This role bridges technical development and creative asset implementation, ensuring smooth integration of character animations, visual effects, and artistic assets into the game engine while maintaining performance and stability.
Requirements
•
Unity Engine proficiency with demonstrated experience in multiplayer/networked game projects.
•
.NET backend development (C#) with hands-on experience in professional projects.
•
Understanding of Mecanim, Animation Controllers, blend trees, inverse kinematics (IK), and animation event systems.
•
Proven ability to implement asset import workflows, configure import settings for optimal performance, and troubleshoot asset integration issues (textures, materials, models, animations).
•
Understanding of multiplayer server architecture, client-server communication, state synchronization, and how animation systems interact with networked gameplay.
•
Familiar with networking middleware such as uLink, Photon, Mirror, or similar Unity networking solutions.
•
MySQL database knowledge: Query optimization, schema design, and performance tuning for game databases.
•
Availability required during core US business hours as needed.
Benefits
•
Join a diverse, international team of colleagues from over 30 countries, where shared goals and a variety of perspectives make us stronger
•
Take on meaningful challenges that come with real responsibility and plenty of room to grow in our dynamic environment
•
Dress comfortably! We keep things casual here, so you’re free to wear what feels right for you
•
Benefit from mandatory government contributions, including SSS, PhilHealth, and Pag-IBIG, for your peace of mind
•
Make work more fun with exciting company events like our annual Halloween party, Christmas celebration, and team outings
•
Recharge with an additional 3 Wellness days throughout the year, next to the statutory vacation days and public holidays
•
Enjoy health insurance upon regularization to keep you and your loved ones protected
•
Receive your 13th Month Pay and Overtime Pay as part of a fair and rewarding package