We’re hiring a UI Product Designer to own how Proton looks and works. Reporting to the VP of Product, you’ll ship in a squad with PMs and engineers, and you’ll be in front of customers constantly, watching reps use what you built and bringing back what you can only learn in person. Our product people know their users by name, not through a research summary.
Those users sit in one screen for eight hours a day and have spent their careers with software they merely tolerate. We want them to have something they’d choose: fast, modern, a pleasure to use. That’s the hard version of the job, because most of the UI patterns you’d reach for by default were drawn for software that couldn’t think. Ours can.
Two things make this role different from a standard product design opening:
1.
You’re an AI-native designer, not just a Figma operator. Everyone here uses Claude Code and similar agentic tools as a first-class collaborator. We expect concepts prototyped in real code, put in front of people, and iterated with heavy AI leverage. Prototype before you polish, and make the calls AI can’t.
2.
You set the craft bar. This hire decides how Proton looks and feels. Distribution software is famously grim and we intend to be the exception. You’ll own the visual language and the design system across all four products.
Location: Cambridge, MA (hybrid, 3 days a week in Harvard Square) or remote in the EU.
Level: Product Designer through Senior Product Designer. Scope and autonomy change across that range.
Compensation: $80k – $100k base depending on experience, plus bonus, equity, and full benefits. EU offers are benchmarked to local market.