Character Artist

LocationBengaluru, Karnataka, India
Work moderemote
Typefull-time
SeniorityMid
Experience3+ yrs
DepartmentArt Team
EquityIncluded
Company size6+ people
PostedMar 20, 2026 · 6mo ago
Verified live1d ago
At a glanceSummarised by Seekless from the posting.
Above 3 years of experience as a Character Artist
Strong portfolio showcasing character modeling and texturing skills
Proficiency in ZBrush / Blender
Proficiency in Substance Painter / Substance Designer
Proficiency in Photoshop or equivalent tools
Solid understanding of human and creature anatomy, proportions, and forms
Knowledge of PBR workflows and real-time rendering
Understanding of rigging requirements and animation pipelines
Strong attention to detail and ability to meet deadlines
Ability to create both realistic and stylized character models
Strong artistic and creative skills
Excellent communication and collaboration skills
Ability to manage time and meet deadlines
Passion for video games and knowledge of different game genres and art styles
Experience with game engines (Unity) is a plus
Skills
ZBrush
Blender
Substance Painter
Substance Designer
Photoshop
Unity
Benefits
28 days paid time off
Team engagement events
Employee stock options
Work from home
Paid time off
Health care plan
Family leave
About the role
We are looking for a talented and creative Character Artist to design and create high-quality characters for our projects. The ideal candidate should have a strong understanding of anatomy, form, and along with the ability to bring characters to life through detailed modeling, texturing, and visual design.
Responsibilities:
•
Strong portfolio demonstrating proficiency in 3D character modelling, texturing, and animation.
•
Proficiency in industry-standard software such as ZBrush and Blender.
•
Knowledge in photoshop, Substance designer and Painter.
•
Knowledge of anatomy, proportion, and character design principles.
•
Understanding of technical requirements for character models in video games, including polycount, topology, and UV mapping.
•
Ability to create both realistic and stylized character models.
•
Strong artistic and creative skills, with an eye for detail and aesthetics.
•
Excellent communication and collaboration skills to work effectively in a team environment.
•
Ability to manage time and meet deadlines.
•
Passion for video games and knowledge of different game genres and art styles.
Requirements
•
Above 3 years of experience as a Character Artist
•
Strong portfolio showcasing character modeling and texturing skills
•
Proficiency in tools such as:
•
ZBrush / Blender
•
Substance Painter / Substance Designer
•
Photoshop or equivalent tools
•
Solid understanding of human and creature anatomy, proportions, and forms
•
Knowledge of PBR workflows and real-time rendering
•
Experience with game engines (Unity ) is a plus
•
Understanding of rigging requirements and animation pipelines
•
Strong attention to detail and ability to meet deadlines
Benefits
•
28 days in a year of paid time off
•
Regular team engagement events
•
Work with a passionate team
•
Eligibility for employee stock options
•
Work From Home
•
Paid Time Off (Vacation, Sick & Public Holidays)
•
Health Care Plan (Medical, Dental & Vision)
•
Family Leave (Maternity, Paternity)
“Cereal before milk”.
Legal
Tentworks Interactive is an equal-opportunity employer. We do not discriminate based on race, color, ethnicity, ancestry, national origin, religion, sex, gender, sexual orientation, age, disability, veteran status, genetic information, marital status, or any legally protected status